![]() While User Mode and Stand ON Mode Normal attack: Standing heavy attack.Instead of making guard possible, shortened recovery and improves usability in neutral.(When guarded, it is an advantageous situation.) Made it able to be pulled by in guard status when attacked while in guard. ![]() Standardized with other characters to apply common rule.Combo count (ground and aerial) modified internal processing to prevent hits exceeding the maximum number.Fixed so that one frame that cannot be canceled does not occur.Increased speed of weak and medium attack start up. ![]()
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